The 3D and the animation features in Photoshop have been developed a lot in the new versions since CS4 and CS5. The 3D capabilities of Photoshop allow you to edit and create 3D models and scenes in Photoshop and control it in the 3D space. And the animation feature lets you create basic animation using the Animation timeline in Photoshop and export it as video or image sequence.
My new book Photoshop 3D for Animators cover both the 3D and the animation features in Photoshop CS5 and discusses the each feature’s properties in details and provides examples for how to use them.
Why You Should Buy This Book?
This book fills the gap that many of the Photoshop users are facing in working on 3D and animation tasks. Many Photoshop designers need to create 3D content in their design such as creating 3D logo, basic 3D scenes and display 3D models in their designs.
You do not need to learn 3Ds Max or Cinema 4D to create these basic contents, you can create it directly in Photoshop. Furthermore, you can edit the models 3D properties like its position, light sources, texture and shadows.
The Animation timeline gives the Photoshop users an easy method to create basic animation without the need to learn about other animation tools such as Flash and After Effects.
What does it cover?
The book covers in details the different properties for the 3D and the animation in Photoshop along with examples to demonstrate how each property works. The book starts with introduction to the 3D world to make the user familiar with the 3D terminology and basic concepts and move to introduce the 3D tools and panel in Photoshop CS5 and how to use these tools.
After this introduction, the book covers the different 3D objects in Photoshop that you can import from 3D application or create from scratch in Photoshop. Also, chapter 7 covers the new Repoussé feature in depth, which lets you create 3D text or objects based in 2D text or paths.
The book moves forward to cover the 3D painting and textures and the different types of textures that you can apply to the 3D model. Also, it covers an important part in the 3D industry which is the light and how to add light source to the model in Photoshop as well as editing each light source properties.
Chapter 10 covers the 3D camera and how you can control the views of the 3D model or scene through the different camera views and how to create custom views.
The next chapter covers the animation and how to create 3D animation using the Animation timeline. Then, the book moves to show you how to render and export animation.
At the end of the book, I tried to show another powerful feature in Photoshop, which is the ability to integrate with other Adobe products such as Flash and After Effect, and I tried to briefly discuss some 3rd party applications that can integrate with Photoshop to provide better 3D experience.
Along with the examples that I have added in the book to help understand each feature, I would be glad to answer your questions either about the book or if you have any question about the 3D and the animation in Photoshop. You can contact me directly at info (at) photoshop3d.net. Also, you can visit the book companion website Photoshop3D for more support and updates.
Where to Buy
The book is available in different book stores and online stores and you can get it from: