Concept Art is defined as a visual presentation for the artist to visualize ideas that will be used in movies, games and 3D scenes. Soon, it turned from an intermediate process in creative developing to a standalone art that provides visual experience that reflects imaginary worlds, locations and characters.
I had the chance to see the profile of one of the amazing, talented concept artists that specialized in art for scenes and environments, Frank Hong. He has a special talent in working with colors, light and shadows to visualize his ideas and turn it into concept artwork. His inspiration came from the games he used to play and the master artists that he learnt from.
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I would like to share with you some of his work and talent to enjoy and become inspired from it, but before we see his work, let’s know more about him from his own words below:
“I’m a freelance artist based in Toronto, Canada. My inspirations come from a wide range of games that I grew up with; I was always fascinated by the depth of visual designs in many of these games. I invest my free time on practicing concept art and matte paintings, studying from the master artists like Dylan Cole, Barontieri, Jaime Jones and many other amazing artists in the industry. I’m now working professionally on a variety of projects from different game developments and feature film productions.”
You can view Frank Hong’s concept artwork and find out more in his profile below: